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Find resource to help analyze, apply, and evaluate principles of instructional design to develop education and training materials spanning a wide range of knowledge domains and instructional technologies
Looks at the the five phases of Addie: Analysis, Design, Development, Implementation, and Evaluation which represent a dynamic, flexible guideline for building effective training and performance support tools as well as its weaknesses.
Provides and overview of, descritpion of the benefits of, the stages of, and an backwards design template.
From Bowen, Ryan S., (2017). Understanding by Design. Vanderbilt University Center for Teaching. Retrieved [todaysdate] from https://cft.vanderbilt.edu/understanding-by-design/.
Connect to overviews of many learning theories including: Andragogy, Cognitive Dissance Theory, Constructivist Theory, Experiential Learning, Model Centered Instruction and Design Layering, Situated Learning, Social Learning, Transformation Learning, and more from instructionaldesign.org
Briefly defines learning objectives, and explains their importance. Then illustrates the three important components of a useful learning objective, and clarifies some common misconceptions. There are six sections in the lesson. (from Northern Virginia Community College)
By Carnegie Mellon University, clearly explains why we need to articulate our learning objectives and how to articulate our learning objectives. In addition, it also provides a list of action verbs and samples of learning objectives from different disciplines.
Supports students, educators, instructional designers, learning engineers, policy makers, and all others interested in the learning sciences and the art of designing effective learning experiences. Content on the site was created by Greg Kearsley and Richard Culatta with input from many experienced learning designers.
As you explore this site, you will discover that instructional design is not limited by certain rules or processes. You are only limited by your own imagination. By learning the basic concepts and then applying your imagination, your audience will exceed your expectations of the courses that you design.
Contains a wealth of resources intended to increase awareness of universal access and the need to develop accessible electronically-mediated education. The target audience is broad and includes policy makers, educators, and industry leaders. Here you can find informative cheatsheets, articles, and institutional tips that further increase understanding of electronic accessibility,
This introduction should help you understand how people with disabilities use the web, the frustrations they feel when they cannot access the web, and what you can do to make your sites more accessible
community and collection of vector clip art that is free content. The project's slogan is, "Openclipart is the largest community of artists making the best free original clipart for you to use for absolutely any reason."